//
// Copyright (C) 2020 OpenSim Ltd.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program.  If not, see <https://www.gnu.org/licenses/>.
//

package inet.queueing.scheduler;

import inet.queueing.base.PacketSchedulerBase;
import inet.queueing.contract.IPacketScheduler;

//
// This module implements weighted round-robin scheduling.
//
// There is a weight associated with each input gate.
// Initially each input gate gets as many tokens as their
// weight. When a packet is requested then the first input
// gate is selected that has a packet and enough tokens,
// and one token is consumed. When there are waiting input
// packets, but there is no enough tokens to schedule one,
// then each token bucket is filled up.
//
simple WrrScheduler extends PacketSchedulerBase like IPacketScheduler
{
    parameters:
        string weights;
        @class(WrrScheduler);
}

